Hello! My name is Alex, and I am a Game Producer - finding purpose in helping teams to realise their creative vision and making their dream games possible.

Currently, I am in my second year of studying Computer Gameplay Design and Production at Staffordshire University in the UK. Looking ahead, I am incredibly excited to join Criterion Games, Electronic Arts (EA) as a Producer Intern for my placement year starting in July 2024 to learn and grow in my role as a Producer.

I encourage you to check out my Projects, such as the TIGA Award-winning MechHead, where I showcase the development process, the direct impact that I had on development, as well as retrospective post-mortems.

Welcome


Alex pitching a game idea to their peers.

Projects

Testimonials

Alex has been a Bethesda Community Volunteer Ambassador since the very start at QuakeCon Europe 2019; his passion and help there, alongside the Autumn Social Event and more, has been greatly appreciated. He is enthusiastic in his role, very approachable and knowledgeable, and is driven in his passion for the industry. Best wishes and thank you, Alex!

Robert O’Neill, Community Manager (International) at Bethesda Softworks

"Having taught Alex on several university modules, they have demonstrated exceptional skills and passion for game production. Their ability to grasp design & production concepts are clearly coupled with a keen interest in the gaming industry. Aspiring to become a game producer, Alex has actively sought out opportunities to successfully lead teams on projects by exhibiting effective communication skills, ensuring that team members were aligned with project goals and deadlines, and is always willing to push their knowledge further on production pipelines. I can’t wait to see what future unfolds for them!"

Luke Haslett, Game Design Lecturer at Staffordshire University